A richer forest floor.
Rocky clearings, layered outcrops and fern banks break up the rolling terrain. Moss, fallen wood and leaf litter fill in the smaller details.
A woodland study. A new look at the world you can build.
From the smallest fern to sunlight through the canopy, this film takes a closer look at Feather’s new landscape tools. Every tree, camera move and beam of light is rendered in the engine.
Rocky clearings, layered outcrops and fern banks break up the rolling terrain. Moss, fallen wood and leaf litter fill in the smaller details.
Detailed bark, branching silhouettes and wind-driven foliage bring variation to the canopy. Trees gather in groves with space between them.
Individual blades follow the ground and respond to the wind. Distance-based detail keeps the nearby grass the focus.
Lighter foreground mist preserves the bark and ground detail. Height-based haze and shadow-aware volumetric sunlight give the distant canopy depth at Epic quality.


Six camera shots, one complete landscape, and room for your own direction. Move the sun, reshape the terrain, change the trees or tell a different story.
The new startup screen puts blank projects, the offline platformer and recent work within easy reach. Search the template library for a world to build on, with AI creation available when you want it.
